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The '''{{PAGENAME}}''' is a stationary [[Cloak|area cloaker]] and radar jammer.{{Autoinfobox zkunit
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The '''{{PAGENAME}}''' is a stationary [[Cloak|area cloaker]] and radar jammer.{{ Infobox zkunit
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| name = Cornea
 
| defname = staticjammer
 
| defname = staticjammer
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| description = Area Cloaker/Jammer
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| image = http://manual.zero-k.info/unitpics/staticjammer.png
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| icontype = staticjammer
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| cost = 420
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| hitpoints = 700
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| energy = -1.5
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| sight = 250
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| abilities =
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{{ Infobox zkability cloak
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| upkeepidle = 1
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| decloakradius = 100
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}}
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{{ Infobox zkability intel
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| jam = 550
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| energycost = 12
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}}
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{{ Infobox zkability morph
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| to = [[Iris]]
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| cost = 180
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| time = 30
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| disabled = Yes
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}}
 
}}==Description==
 
}}==Description==
Hides units in a modest area from enemy sight and radar. The Cornea also hides radar signatures for nearby buildings. When the cloaker is active, it has a heavy energy upkeep.
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A area cloaking tower that makes mobile units around the tower invisible to enemies until the unit is injured or performs an action like firing or constructing. Enemies that get close to an invisible unit will also cause the unit to become visible. The Cornea will block radar signatures from appearing in its area of effect for both units and buildings. The Cornea can transform itself into a walking area cloaker at an extra cost.
  
The Cornea can transform itself into a [[Iris|walking]] area cloaker for a one-time cost
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An area cloaker has a significant energy cost when active.  
 
 
Units are invisible until they perform a combat or construction action, or until injured. Enemies that walk up to an invisible unit will also remove the unit's [[cloak]].  
 
  
 
{{Navbox buildings}}
 
{{Navbox buildings}}

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