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Itch.io doing month long game jam, what is the point?

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6 years ago
https://github.com/blog/2451-game-off-our-annual-game-jam-returns-in-november

I don't understand the point of a month long game jam. It isn't like anybody is going to go to a little room and mushroom for 720 hours. Maybe I haven't achieved a high enough programmer level to understand. I can can only focus enough to program in 20 minute increments.
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6 years ago
The reason for participating are the same as in other game jams:
- Motivation to practice certain tool/framework/library/gamedev approach.
- Concrete theme to focus on and compete with other players in a limited time period.
- Ability to see other approaches to a given theme and get feedback yourself.

The large time period just gives a looser time constraint and an opportunity to learn new tools. For short jams like LD you are unlikely to successfully finish a game using an unfamiliar environment.
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6 years ago
In dev jams it's implied that you would take breaks, no one expects you to sit there in the state of laser-focused flow for hours on end, especially not in longer ones.
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6 years ago
If only they'd set a 50k LOC requirement they could call it NaNoWriMo for video games.
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oh god, 50k loc written in one month sounds like a terrible idea.
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6 years ago
LOC requirements are too gameable. Just commit art as code, 3d models as XML, and it's easy. Keep logic concise and clean; no horror needed.
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quote:
GitHub has sent you a message about Game Off

Welcome to Game Off—our 5th annual game jam celebrating open source. The theme for this year’s jam is throwback.

Let your imagination run wild and interpret that in any way you like, but here are a few possible interpretations for inspiration:

  • a reversion to an earlier ancestral characteristic
  • a person or thing having the characteristics of a former time
  • a nostalgia for something in the past (fashion, movies, literature, games, technology)
  • retro—a blast from the past
  • something passé—no longer fashionable or popular,
  • throwing something back—as in a ball or reply
  • The official Jam page on itch.io has more information.

Good luck and have fun!


I went ahead and leaked the theme to make it easy for archivers to know what it was.




If I felt like game jamming for a month, I would probably make a FOSS Card Battle MUD that makes fun of conspiracy theories ( Including confirmed ones like the Gulf of Tonkin incident, but mostly the woo You Tube channel Spirit Science ) that runs over SSH and has midi music that gets pushed over ssh into a timidity++ server running on a client.

Sadly for you who want the game, I more of a less code the better kind of guy so I am not able to get off on dumping a bunch of code I will hate before I compile it. Right now I just want to get my Wine LXC to work with my back ported graphics stack so I can at least start up all of the games I got for cheap off Humble Bundle and Itch.io. I won't have peace of mind until I can do that.
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