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Title: MatchMaker 2093
Host: Nobody
Game version: Zero-K v1.6.1.19
Engine version: 104.0.1-151-g11de57d
Started: 4 months ago
Duration: 23 minutes
Players: 2
Bots: False
Mission: False
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Team 1
Chance of victory: 66.5%

SErankGodde
Team 2
Chance of victory: 33.5%

ROrankSigero

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SErankGodde
4 months ago
My factorio got bugged. My units got blocked by the default move command that units get when they exit the factory. It seemed that the solar plant was blocking it. Can we get a fix for this?
+0 / -0

SErankGodde
4 months ago
The solar plant was even a bit away from the factory
+0 / -0

SErankGodde
4 months ago
Why does the factory have a massive exit zone if the units get stuck when you place something infront of it anyway?
+0 / -0

SErankGodde
4 months ago
Although since that the resource bar "technically" shows that my factory and caretakers next to it are busy, it doesn't even show fluctuating income for my units giving me a hint that I am ACTUALLY using much less resources than the values say.
https://github.com/ZeroK-RTS/Zero-K/issues/2740

+0 / -0

SErankGodde
4 months ago
Reported: https://github.com/ZeroK-RTS/Zero-K/issues/2742
+0 / -0

ROrankForever
4 months ago
SErankGodde angry :D
+0 / -0